You can load a map with the function
map(string map_name);
it will set the map with the same gametype,
but you can also using the switchmap functions, it will load the map with a particular gametype, the wait is important, I don’t know why.
switchmap_load(string map, string gametype);
wait(1);
switchmap_switch();
mp_austria
- Der Schattenmp_cairo
- Havanamp_casino
- Casinomp_cosmodrome
- Launchmp_elevation
- Elevationmp_embassy
- Masquerademp_firingrange2
- Firing Rangemp_firingrange2_alt
- Firing Range Nightmp_frenetic
- Frequencymp_geothermal
- Artifactmp_gridlock
- Gridlockmp_grind
- Grindmp_hacienda
- Haciendamp_hacienda_alt
- Hacienda Twilightmp_icebreaker
- Icebreakermp_jungle2
- Junglemp_jungle2_alt
- Jungle Floodedmp_madagascar
- Madagascarmp_maldives
- Lairmp_militia
- Militiamp_morocco
- Morrocomp_mountain2
- Summitmp_nuketown_4
- Nuketown (Иuk3toши)mp_offshore
- Contrabandmp_offshore_alt
- Contraband Hurricanemp_russianbase
- WMDmp_seaside
- Seasidemp_seaside_alt
- Seaside Sunsetmp_silo
- Payloadmp_slums2
- Slumsmp_station
- Lockupmp_urban
- Arsenalmp_urban_alt
- Arsenal Sandstorm (Crash the game, no start video)mp_zombie_museum
- Remnantwz_open_skyscrapers
- Blackout Core Mapwz_open_skyscrapers_alt
- Blackout Core Map Alternative version (Crash the game, no start video)wz_escape
- Alcatrazwz_escape_alt
- Alcatraz Nightzm_zodt8
- Voyage of Despairzm_towers
- IXzm_escape
- Blood of the Deadzm_office
- Classifiedzm_mansion
- Dead of the Nightzm_red
- Ancient Evilzm_white
- Alpha Omegazm_orange
- Tag der TotenInfo
Modes
conf
- KCconf_hc
- KC (HC)ctf
- Capture the flagctf_hc
- Capture the flag (HC)ctf_bb
- Capture the flag (BB)ctf_bb_hc
- Capture the flag (BB HC)dom
- Dominationdom_hc
- Domination (HC)dom_snipe_bb
- Domination sniper onlydom_bb
- Domination (BB)dom_bb_hc
- Domination (BB HC)dom_dm
- Domination team deathmatchdom_cwl
- Domination (CWL)gun
- Gun gamesgun_hc
- Gun games (HC)koth
- Hardpointkoth_hc
- Hardpoint (HC)koth_bb
- Hardpoint (BB)koth_cwl
- Hardpoint (CWL)infect
- Infectedinfect_hc
- Infected (HC)prop
- Prop huntprop_hc
- Prop hunt (HD)sd
- Search and destroysd_bb
- Search and destroy (BB)sd_hc
- Search and destroy (HC)sd_cwl
- Search and destroy (CWL)tdm
- Team deathmatchtdm_hc
- Team deathmatch (HC)tdm_bb
- Team deathmatch (BB)tdm_bb_hc
- Team deathmatch (BB HC)tdm_snipe_bb
- Team deathmatch sniper only (BB)control
- Controlcontrol_bb
- Control (BB)control_hc
- Control (HC)control_cwl
- Control (CWL)escort
- Escortescort_hc
- Escort (HC)sas
- Sticks and stonessas_hc
- Sticks and stones (HC)oic
- One in the chamberbounty
- bountybounty_hc
- bounty_hcclean
- cleandm
- Demolitiondm_hc
- Demolition (HC)warzone_solo
- solowarzone_duo
- duowarzone_quad
- quadwarzone_escape_duo_dbno
- alcatraz portal duowarzone_escape_quad_dbno
- alcatraz portal quadwarzone_hot_pursuit
- hot pursuitwarzone_heavy_metal_heroes
- heavy metal heroeswarzone_hardcore_solo
- hardcore solowarzone_hardcore_duo
- hardcore duowarzone_hardcore_quad
- hardcore quadwarzone_escape_solo
- escape solowarzone_bigteam_dbno_quad
- Ground warwarzone_pandemic_quad
- pandemic (script error with alcatraz, only for the base map)warzone_ambush_solo
- Ambush solo (script error)warzone_ambush_duo
- Ambush duo (script error)warzone_ambush_quads
- Ambush quads (script error)warzone_heavy_metal
- heavy metal (no heroes) (script error)warzone_spectre_rising
- spectre rising DLC (crash the game)
zclassic
- Classic modezstandard
- Rush modeztrials
- trialsztutorial
- tutorialztcm_towers
- ?ztcm_escape
- ?ztcm_zod
- ?ztcm
- ?