You can load a map with the function
map(string map_name);
it will set the map with the same gametype,
but you can also using the switchmap functions, it will load the map with a particular gametype, the wait is important, I don’t know why.
switchmap_load(string map, string gametype);
wait(1);
switchmap_switch();
mp_austria - Der Schattenmp_cairo - Havanamp_casino - Casinomp_cosmodrome - Launchmp_elevation - Elevationmp_embassy - Masquerademp_firingrange2 - Firing Rangemp_firingrange2_alt - Firing Range Nightmp_frenetic - Frequencymp_geothermal - Artifactmp_gridlock - Gridlockmp_grind - Grindmp_hacienda - Haciendamp_hacienda_alt - Hacienda Twilightmp_icebreaker - Icebreakermp_jungle2 - Junglemp_jungle2_alt - Jungle Floodedmp_madagascar - Madagascarmp_maldives - Lairmp_militia - Militiamp_morocco - Morrocomp_mountain2 - Summitmp_nuketown_4 - Nuketown (Иuk3toши)mp_offshore - Contrabandmp_offshore_alt - Contraband Hurricanemp_russianbase - WMDmp_seaside - Seasidemp_seaside_alt - Seaside Sunsetmp_silo - Payloadmp_slums2 - Slumsmp_station - Lockupmp_urban - Arsenalmp_urban_alt - Arsenal Sandstorm (Crash the game, no start video)mp_zombie_museum - Remnantwz_open_skyscrapers - Blackout Core Mapwz_open_skyscrapers_alt - Blackout Core Map Alternative version (Crash the game, no start video)wz_escape - Alcatrazwz_escape_alt - Alcatraz Nightzm_zodt8 - Voyage of Despairzm_towers - IXzm_escape - Blood of the Deadzm_office - Classifiedzm_mansion - Dead of the Nightzm_red - Ancient Evilzm_white - Alpha Omegazm_orange - Tag der TotenInfo
Modes
conf - KCconf_hc - KC (HC)ctf - Capture the flagctf_hc- Capture the flag (HC)ctf_bb - Capture the flag (BB)ctf_bb_hc - Capture the flag (BB HC)dom - Dominationdom_hc - Domination (HC)dom_snipe_bb - Domination sniper onlydom_bb - Domination (BB)dom_bb_hc - Domination (BB HC)dom_dm - Domination team deathmatchdom_cwl - Domination (CWL)gun - Gun gamesgun_hc - Gun games (HC)koth - Hardpointkoth_hc - Hardpoint (HC)koth_bb - Hardpoint (BB)koth_cwl - Hardpoint (CWL)infect - Infectedinfect_hc - Infected (HC)prop - Prop huntprop_hc - Prop hunt (HD)sd - Search and destroysd_bb - Search and destroy (BB)sd_hc - Search and destroy (HC)sd_cwl - Search and destroy (CWL)tdm - Team deathmatchtdm_hc - Team deathmatch (HC)tdm_bb - Team deathmatch (BB)tdm_bb_hc - Team deathmatch (BB HC)tdm_snipe_bb - Team deathmatch sniper only (BB)control - Controlcontrol_bb - Control (BB)control_hc - Control (HC)control_cwl - Control (CWL)escort - Escortescort_hc - Escort (HC)sas - Sticks and stonessas_hc - Sticks and stones (HC)oic - One in the chamberbounty - bountybounty_hc - bounty_hcclean - cleandm - Demolitiondm_hc - Demolition (HC)warzone_solo - solowarzone_duo - duowarzone_quad - quadwarzone_escape_duo_dbno - alcatraz portal duowarzone_escape_quad_dbno - alcatraz portal quadwarzone_hot_pursuit - hot pursuitwarzone_heavy_metal_heroes - heavy metal heroeswarzone_hardcore_solo - hardcore solowarzone_hardcore_duo - hardcore duowarzone_hardcore_quad - hardcore quadwarzone_escape_solo - escape solowarzone_bigteam_dbno_quad - Ground warwarzone_pandemic_quad - pandemic (script error with alcatraz, only for the base map)warzone_ambush_solo - Ambush solo (script error)warzone_ambush_duo - Ambush duo (script error)warzone_ambush_quads - Ambush quads (script error)warzone_heavy_metal - heavy metal (no heroes) (script error)warzone_spectre_rising - spectre rising DLC (crash the game)
zclassic - Classic modezstandard - Rush modeztrials - trialsztutorial - tutorialztcm_towers - ?ztcm_escape - ?ztcm_zod - ?ztcm - ?